Field inventory / item reference

Funnel Runners items: what deserves a slot

A run is won by carrying the right dependency, not the most loot. Use this compact reference to separate repair tools, protective gadgets, consumables and optional finds before the weather closes in.

Checked for v0.34.19Research reviewed:
01

Useful, not exhaustive

This page tracks decision-relevant items verified in official material or reviewed v0.34.19 footage. Exact spawn rates, vending unlock levels and balance values are deliberately omitted: they are version-sensitive and not reliably documented. English item names are retained where no official localization exists.

Evidence labels

Confirmed mechanicObserved in reviewed footageVersion-sensitive detail
02

Tools

Repair dependencies and access tools. Check the van first so the squad does not duplicate the same search.

Item

Toolbox

Run value

Supports several mechanical repairs, including tire and battery work.

Field note

Treat it as a shared run enabler. Call out its location even when another player is carrying the replacement part.

Confirmed mechanic

Item

Scissor jack

Run value

Part of the flat-tire repair chain.

Field note

A replacement tire alone is not enough. Stage the jack, toolbox and tire at the van before starting.

Confirmed mechanic

Item

Crowbar

Run value

Opens boarded entrances and expands the searchable house routes.

Field note

Useful early when nearby houses are sealed; less valuable than a missing mandatory repair item late in the run.

Confirmed mechanic
03

Gadgets

Information, weather protection and team recovery. Their value rises when conditions match the threat.

Item

Umbrella

Run value

Protects the holder and a nearby teammate from rain, acid rain and hail.

Field note

Stay close enough to share the protection; it is a route tool, not permission to ignore severe weather.

Confirmed mechanic

Item

Portable conductor

Run value

Provides local lightning protection for the holder and nearby teammates.

Field note

Group around it during exposed travel and still avoid fallen power lines.

Confirmed mechanic

Item

Pocket radar

Run value

Reveals nearby loot and distinguishes mission-critical parts from ordinary pickups.

Field note

Use it to tighten a search route, then return required parts instead of extending the sweep.

Observed in reviewed footage

Item

Defibrillator

Run value

Revives a downed teammate.

Field note

Strong insurance for groups, but it cannot replace an item required to make the van leave.

Confirmed mechanic

Item

Walkie-talkie

Run value

Supports long-range team communication when switched on.

Field note

Current notes still flag communication problems, so agree on fallback meeting points before splitting up.

Version-sensitive detail
04

Consumables

Short-term recovery and stamina support. Small inventories reward using them at the right moment instead of hoarding them.

Item

Food and energy supplies

Run value

Portable support for a demanding route or recovery window.

Field note

If the benefit is useful now, consume it and free the slot. Do not carry a snack past a mandatory part.

Observed in reviewed footage

Item

First-aid supplies

Run value

Help recover from injured states before movement penalties become critical.

Field note

Heal before taking a heavy tire or crossing an exposed route. Specific tuning can change between builds.

Version-sensitive detail
05

Collectibles and optional finds

Progression or side-objective loot. Valuable only while it does not compromise the evacuation.

Item

Documents

Run value

Optional-objective material that can be deposited in van storage.

Field note

Store it rather than spending an active inventory slot on the rest of the run.

Observed in reviewed footage

Item

Other optional finds

Run value

Can contribute to optional objectives and progression rewards.

Field note

Drop the chase once mandatory repairs or the recall window are at risk. The guide does not claim a complete collectible list.

Version-sensitive detail